Associate Experience Designer profile banner profile banner

Associate Experience Designer

The Programme

We're looking for talented and driven creative technologists to help design and build the next generation of premium immersive stories. Virtual reality, augmented reality, real-time cinema, theme park entertainment and narrative based experiences - our goal is to expand and enhance creative storytelling as it’s never been done before!

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call ILMxLAB. ILMxLAB - The pioneering spirit that inspired storytellers and technical artists to improvise, innovate and imagine a galaxy far, far away is built into the DNA of ILMxLAB – the new laboratory for immersive entertainment. The combined talents of Lucasfilm, Industrial Light & Magic and Skywalker Sound are reinventing the way stories are told and experienced, connecting artists with their audiences like never before.

What You Will Do

  • Collaborate with multidisciplinary dev team to advance the state of real-time rendered immersive experiences.
  • Contribute to the creation of new interactive entertainment paradigms in VR and AR.
  • Conspire with creative & tech team on the build and scripting of levels for amazing real-time experiences.
  • Execution of design / feature documentation, creative briefs, wireframes, flows & UI proposals.
  • Manage & track design-related deliverables.
  • Follow design reference and interpret / optimize for experience.
  • Collaborate in development of breakdowns, task lists, and estimates with leads as necessary; participate in project stand-ups, meetings, and reviews.

Required Skills and Abilities

  • Undergraduate or graduate degree in entertainment design, game design, interaction design, new media design, related field or equivalent experience.
  • 0-2 yrs professional experience & demonstrable facility in the process & design of interactive experiences understanding of flow, pace, engagement, structure, environment, storytelling, replay, etc.
  • Experience working with game engines, using scripting tools to orchestrate events, systems, and implementing work into the pipeline.
  • Experienced designing interactions and interfaces for hardware and software.
  • Understanding of level design process including level flow, engagement, structure, pacing, optimization, testing, etc.
  • Understanding, appreciation (& identification) of design patterns related to design of user-centered interactive experiences & UI.
  • Expert with standard design communication tools: Illustrator, Photoshop, Visio / OmniGraffle, or traditional pen & paper.
  • Skilled with level design & media prototyping tools: Unity, Unreal, or 3D software of choice.
  • Knowledge of both visual scripting suites and text scripting languages.
  • Ability to collaborate and brainstorm design ideas and clearly communicate design intent & process.
  • Ability to work independently and efficiently under tight deadlines.
  • Job type:Graduate jobs
  • Citizenships:

  • Locations:

    California (United States),

  • Closing Date:4th Dec 2018, 6:00 pm


Enter an employer or university you want to find in our search bar.