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Associate Experience Designer

The Programme

We're looking for talented and driven creative technologists to help design and build the next generation of premium immersive stories. Virtual reality, augmented reality, real-time cinema, theme park entertainment and narrative based experiences - our goal is to expand and enhance creative storytelling as it’s never been done before!

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call ILMxLAB. ILMxLAB - The pioneering spirit that inspired storytellers and technical artists to improvise, innovate and imagine a galaxy far, far away is built into the DNA of ILMxLAB – the new laboratory for immersive entertainment. The combined talents of Lucasfilm, Industrial Light & Magic and Skywalker Sound are reinventing the way stories are told and experienced, connecting artists with their audiences like never before.

What You Will Do

  • Collaborate with multidisciplinary dev team to advance the state of real-time rendered immersive experiences.
  • Contribute to the creation of new interactive entertainment paradigms in VR and AR.
  • Conspire with creative & tech team on the build and scripting of levels for amazing real-time experiences.
  • Execution of design / feature documentation, creative briefs, wireframes, flows & UI proposals.
  • Manage & track design-related deliverables.
  • Follow design reference and interpret / optimize for experience.
  • Collaborate in development of breakdowns, task lists, and estimates with leads as necessary; participate in project stand-ups, meetings, and reviews.

Required Skills and Abilities

  • Undergraduate or graduate degree in entertainment design, game design, interaction design, new media design, related field or equivalent experience.
  • 0-2 yrs professional experience & demonstrable facility in the process & design of interactive experiences understanding of flow, pace, engagement, structure, environment, storytelling, replay, etc.
  • Experience working with game engines, using scripting tools to orchestrate events, systems, and implementing work into the pipeline.
  • Experienced designing interactions and interfaces for hardware and software.
  • Understanding of level design process including level flow, engagement, structure, pacing, optimization, testing, etc.
  • Understanding, appreciation (& identification) of design patterns related to design of user-centered interactive experiences & UI.
  • Expert with standard design communication tools: Illustrator, Photoshop, Visio / OmniGraffle, or traditional pen & paper.
  • Skilled with level design & media prototyping tools: Unity, Unreal, or 3D software of choice.
  • Knowledge of both visual scripting suites and text scripting languages.
  • Ability to collaborate and brainstorm design ideas and clearly communicate design intent & process.
  • Ability to work independently and efficiently under tight deadlines.
  • Job type:Graduate jobs
  • Citizenships:

  • Locations:

    California (United States),

    ...
  • Closing Date:4th Dec 2018, 6:00 pm

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